LICH-CAT
BY HELLSTEW COLLECTIVE
SFX DESIGNER & RECORDING ENGINEER
MY WORK
I was responsible for the majority of the monsters you see in the game. Here are some of my favourites.
THE MIMIC
The first monster I wanted to showcase is the mimic. Spoiler alert - it's a little tricky to find. This creepy chest was made with a lot of wood foley fx; it's mostly just tables and chairs.
SLIMES
The slimes were very fun to make. Fun fact: ninety percent of the slime sounds you hear in the game are just fruits and vegtables getting battered!
WORMS
These hard-hitters were made from a collection of digging noises and rock breaking foley. Be careful when you encouter them - they pack a punch!
Cast and Crew
Thank you to the whole Hellstew Collective for bringing me on to this game. This has been one of the most fun projects I've worked on so far!
​
Shoutout to the rest of the audio team (and fellow Sheridan peers), Jake Robertson, Jeremy Sallie, Aria Dashney, Kai Korven, and Harris Ingram for all your awesome work and dedication!